How to play backgammon - rules for beginners

Species variety of games in backgammon causes difficulties in mastering the rules of the game by beginners. Inexperienced players should first of all identify the general rules of the game, the study of which in the future will help beginners easily figure out how to properly play this or that kind of backgammon. Conditionally all the existing varieties of the game can be divided into two main classes: short backgammon and long ones. Their main difference is in the initial layout of the checkers, as well as in the availability of the ability to shoot down the opponent's pieces.

In any variation of the game there is no one's draw. The first who won the checkers is overboard.

Any kind of backgammon involves three types of victory, the value of which depends on the significance of the final advantage. Their essence is the following:

  1. Mars. The location of checkers at the end of the game, indicating that the defeated did not have time to get all his checkers into the house, and the winner was able to withdraw the checkers from the board.
  2. Home Mars. The end of the game, as a result of which the loser managed to get all the checkers into his house, but he could not get them out, and in the meantime the enemy took the chips out of the board.
  3. Coke. According to the rules of playing long backgammon for beginners, this situation marks the end of the game, according to which the defeated player could not move the checkers from the house, unlike his opponent, who managed to pull all the checkers out of the playing field. In short backgammon coke called the ending, when the defeated did not take off any of his checkers from the bar, and the winner at this time managed to withdraw all the checkers for the board.

In the rules of playing backgammon, novice players will be able to familiarize themselves with the unified system of ball counting, regardless of the type of game: simple - 1 point, for mars - the winner gets 2 points, for home mars - 3 and for the situation of coke - 4.

The basic rules of playing long backgammon for beginners

In long backgammon, 2 players compete using a special board. It has 24 points in the form of cells, formed into 4 groups. At the beginning of the game, both players build all their checkers (15 pieces) in one ruler in the corner of the game board. Such a line in backgammon is called a "head".

The sample placement of checkers according to the rules of the game in long backgammon is presented to the beginner in the picture.

The task of the players is to get their own checkers into the house and remove them from the playing field faster than the opponent.

The first move is made by the player who has the number of points dropped at the dawn (the dice called dice are called cubes) more. According to the rules of playing backgammon, you can remove only one chip from the head in one turn. The only exception is the double on the first move of the game.

Playing, opponents move the checkers counter-clockwise in turn according to the result of the throw of the charge. Standing in the cell checker of the enemy, does not allow to put on this item his. The number of checkers in one cell is not limited. In the case where the player has nowhere to walk, he must give up on his own.

After the player places all the checkers in the house, he has the right to start shooting them off the board.

Basic rules of playing short backgammon for beginners

On the game board are placed 4 points with an equal number of cells. There are 24 cells on the playing field. The task of the players to hold all their checkers on the playing field, leading them into the house and taking them overboard. And it is necessary to pass this way faster than the opponent.

A sample of the distribution of checkers according to the rules of the game in short backgammon is presented to the beginner in the picture.

In this form, the checkers of the checkers are moving in the direction of each other, while you can put them on free points, and even shoot down opponent's pieces that stand alone.

However, the presence of more than 1 checkers in the cell does not allow you to place your checker there, such a cell is considered occupied. You can move 1 or 2 checkers, and in case of a jackpot (or in other words, "take" - the same number of points on both game bones), even 4.

If the checker of another player is standing alone in the cell, then in its place you can put your own. Thus, the checker of another player is considered shot down and sent to the middle of the game board "on the bar." You can shoot an unlimited number of checkers per turn.

Continue to move the checkers the player can only after the return of all his knocked checkers on the game board, having built them in the opponent's house in accordance with the results of the throwing charge. When knocking the opponent's checker out of the cell of his house, it is not removed from the playing field. The last checker gets into the house with a large number of points dropped on the dice.

After entering all the checkers of the player into the house, he has the right to start shooting them from the board in accordance with the established rules.

Learn also the rules of playing chess and checkers.